<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Gobject on From The Architect</title><link>https://fromthearchitect.dev/tags/gobject/</link><description>Recent content in Gobject on From The Architect</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sun, 12 Apr 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://fromthearchitect.dev/tags/gobject/index.xml" rel="self" type="application/rss+xml"/><item><title>Building GNOME Apps with Rust, Part 2: GObject in Rust — The Type System Explained</title><link>https://fromthearchitect.dev/posts/gnome-rust-part-2-gobject/</link><pubDate>Sun, 12 Apr 2026 00:00:00 +0000</pubDate><guid>https://fromthearchitect.dev/posts/gnome-rust-part-2-gobject/</guid><description>Before we build a GNOME app, we need to understand GObject — the type system underneath everything in GTK. Here&amp;#39;s how it works in Rust.</description></item></channel></rss>